Welcome Anonymous!
We host quality Star Wars sites - inquire at The Star Wars Rebellion Network  
SW:Rebellion Network
imminent-bean
 

All times are UTC - 5 hours [ DST ]



Post new topic Reply to topic  [ 304 posts ]  Go to page 1, 2, 3, 4, 5 ... 31  Next
Author Message
 Post subject: Mass Effect 3: Aftermath
PostPosted: Tue Mar 20, 2012 9:58 pm 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Fri Jan 23, 2009 9:41 am
Posts: 3210
http://www.eurogamer.net/articles/2012- ... ck-creator

I did not enjoy Mass Effect 3's endings. They could be characterized by one word: cheap

All three possible outcomes were basically slightly tweaked, recolored versions of one another, and what happens doesn't give you that feeling of an epic, all-out last stand.

So, is it a sad day for the gaming world ?


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Tue Mar 20, 2012 10:07 pm 
Offline
Jedi Padawan
User avatar

Joined: Tue Feb 13, 2007 3:43 am
Posts: 256
Yes. I'm completely raging on the ending. It makes no logical sense and really just takes all the actual decisions you made and throws them out the window.
I really wanted to give Bioware the benefit of the doubt, I avoided the spoilers and played through it. And it still just doesn't make any sense.

This is one of the best editorials on the issue
http://www.gamefront.com/mass-effect-3- ... are-right/

Disappointed Bioware, disappointed!

_________________
Image Webmaster
Image
Donating computer time to science!


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Tue Mar 20, 2012 11:37 pm 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Tue May 05, 2009 5:03 am
Posts: 8089
Location: Your ceiling.
Well due to personal bitching here, the topic is mostly closed.

But hell, I'll pitch in. It was entirely bogus. Nothing I did mattered, and that sucked.


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Wed Mar 21, 2012 2:18 am 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Tue Aug 28, 2007 9:20 pm
Posts: 4681
Ohai.

If you guys haven't been paying attention, you might have noticed some details after Harbinger hit you that seemed quite off. (shrubs that weren't there, unlimited ammo, invincible keepers, and quite some other details

I won't say what it is, I'll leave it to this:

http://www.youtube.com/watch?v=ythY_GkEBck

Also there are plenty of threads adding to this, but I'm just too fucking lazy to find it.

Now, my review of Mass Effect 3:

As expected, it was meant to tidy things up and end the story for how you played things out as Shepard, and I will admit that it did not disappoint for the most part. The storyline was pretty straightforward, as I couldn't chose which location I wanted to go to first but that doesn't really matter. What did piss me off, however, was how frustrating those damn side quests were, I had to go onto IGN to figure them out cause they gave no direction what so ever.

Gameplay: I like how they made Shepard a lot more athletic, it gives you the feeling that you can pretty much outrun and fight the enemy as well. The weight system was pretty sweet too, as since I always play as a soldier I never got to try out SMGs before this, which I felt that they had some things superior to standard ARs. Oh, I almost forgot: THEY ADDED MORE THAN 3 GUNS PER TYPE. Wish they could have done that for ME2, but you can't have everything perfect. The system they had for guns was not perfect, but it still didn't lack for impressing. I think that this is better than an inventory system cause in ME1 I'd eventually hit the max amount of credits from all the shit I picked up, which was pretty early for it to happen. The upgrades also were quite fun, I found myself putting scopes on every damn weapon and then it switched to an FPS, which can fuck up your view from switching. Other factors was the environment, I actually felt threatened by the reaper on Tuchanka cause it could crush me, and plus the fact that action was never in the lacking.

One of the few things that bugged me was the damn combat rolls, while I like the idea it really could fuck you over if you did it wrong, say you wanted to go to cover at the left yet instead you end up rolling to your right, letting the enemies beat the shit out of you. It took a while for me to get over that and figure out how to avoid it, but still it shouldn't have even been a problem in the first place. Another issue was the side-quests, which had basically no direction whatsoever. I found myself almost always going on IGN to find the answer, because not only did it give you no direction, but the log wouldn't update when you do something that affects that quest, which makes you have to actually use your memory. For lazies like me, it's a pain in the ass. Other than these two pet peeves, I can't think of anything that disappointed me about the combat system. I really did like going on those turrets, nice change of gameplay.

Multiplayer: Just recently tried it, and I'll admit that it's addicting. The maps are the same as the side-quest ones, and there are few of them to fight on, but ah well. I love playing as a Vanguard, just rushing up and charging the enemy, gets me shitloads of experience. Though, the game-mode is meant to be for personal preference, I've seen people kick ass as a Soldier on there.

Graphics/Sound: The sound in the game was spectacular, like the first two the voice acting was brilliantly done. Martin Sheen once again was my favorite of all the actors, too bad that they couldn't get Beattie back for Mordin. I almost shitted my pants when I heard the Banshee for the first time, reminded me of playing perhaps the scariest game of my life. While the sound was great, the graphics were different story. It may set standards for the console, but come on. Don't leave us PC gamers suffering for that, FFS. It wasn't unbearable, but it certainly took away from the experience. Another annoying issue was the damn lip synching, which was off more often than it was in its predecessors. Certainly not the most advanced game, but hey. Hopefully Bioware will release an HD pack for us PC players to give us the experience that we want.

Storyline: 99% good, all the way to perhaps when Anderson dies, that was perhaps the most emotional scene in the series. The rest was just utter-mind fuck, it felt like Matrix 3 all over again, with that force child kid and his lies. Even as a Paragon i still chose destroy, I knew he was lying. However, let's focus on the good. The game really played to the emotional side of Shepard, right upon seeing that "kid" die, to seeing some of his friends sacrifice themselves for the greater good ( I have to say, Legion's sacrifice was the saddest of all, I felt that he was perhaps the most interesting character of the series and he's a fucking robot. That's more than most developers can say. Alas, I got a badass geth army out of it). Even though the side-quests were a bit of a disaster, they did end up help push my EMS up enough to get the "perfect" endings, if you could call them that. I felt Bioware playing to every emotion that should be displayed, and I actually wanted to go renegade on that crazy Quarian admiral on my paragon character, but I held back. On Earth, it felt like how a final battle should be: a sense of hope and you see yourself motivating others.

Too tired to continue, I'll give more later. Overall, awesome game right until the very end, where Bioware takes a dump on gamers. Hopefully common sense will take you again to fix this tragedy, for what could have been one of the best games I have ever played

_________________
Image


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Wed Mar 21, 2012 8:28 pm 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Wed Oct 18, 2006 10:41 pm
Posts: 2991
Location: Port Hanshan, Noveria
It definitely sucked hardcore. I've been with Demand a better ending since the first 100 members, we finally got an apology and statement from Ray Muzyka today. They are apparently working on new endings but we'll have to wait till PAX East to hear more details. Ray was pretty disheartened about our reaction to say the least. I've also heard that the ending is a result of Casey locking out the rest of the writing team and deciding on it himself with Mac Walters... Today Ray called a meeting and some peoples jobs were almost on the line.

I should add that while the ID theory was planned originally, it was thrown out by Casey... But theres a small possibility we might see it in order to plug all the plot holes with the ending and give people actual wildly different endings based on their decisions.

Btw, join if you haven't already.

http://www.facebook.com/DemandABetterEn ... assEffect3

_________________
Image


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Wed Mar 21, 2012 10:17 pm 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Fri Jan 23, 2009 9:41 am
Posts: 3210
Revan, have you signed the petition itself ?

http://www.change.org/petitions/bioware ... f-the-game

It needs 15, 000 people and it is barely at 12 000.

I'd encourage everyone on IA II to sign it.

At the end of the day, even if they do fix the ending or add new content, the whole situation is extremely pathetic.
The very fact that they needed the international gaming community to force them to fix their failure speaks for itself.
They basically ruined one of the greatest gaming sagas ever created in its last 5 minutes.


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Wed Mar 21, 2012 10:56 pm 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Wed Oct 18, 2006 10:41 pm
Posts: 2991
Location: Port Hanshan, Noveria
Trust me Ven, I've done everything i possibly could. I've been actively following their twitter, I've been engaged in discussion on BSN, Active on the Demand FB... Our efforts are the only reason Bioware has actually decided to do something about it now.

Over 60k fans on the BSN have signed a petition on the actual forum, we've all coordinated letter campaigns, e-mails, phone calls, we were tweeting the hell out of the devs, and the ME page, Etc. We've been keeping the pressure on them for 2 straight weeks. Ray finally made a formal address to us and apologized about the ending today.

You should be getting more detailed info about what they are working on to fix the ending at PAX East, April 6th.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Thu Mar 22, 2012 12:27 am 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Tue Aug 28, 2007 9:20 pm
Posts: 4681
I doubt that they are gonna fire hudson and what's his face. They were behind the original two epic games.

Also, the endings are horrible yes but FFS don't blow it out of proportion. There are already plenty of immature gamers who are even threatening the staff at Bioware because the ending was so damn bad. Yes, it is sad that they need to fix the ending after release. But meh.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Thu Mar 22, 2012 1:09 am 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Wed Oct 18, 2006 10:41 pm
Posts: 2991
Location: Port Hanshan, Noveria
Casey and Mac are NOT getting fired, don't know where you got that from. There are always those few who make the whole bunch look bad and yes this is a serious issue when people have spent a couple hundred on the games, invested hundreds of hours, and spent 5 years emotionally involved... It needs to get fixed and letting it blow over and not pursuing it wont get anyone a new ending... Which we will now have.

_________________
Image


Top
 Profile  
 
 Post subject: Re: Mass Effect 3: Aftermath
PostPosted: Thu Mar 22, 2012 1:44 am 
Offline
IA2 Fan Fiction Writer
User avatar

Joined: Tue May 05, 2009 5:03 am
Posts: 8089
Location: Your ceiling.
xXAlpha RevanXx wrote:
Casey and Mac are NOT getting fired, don't know where you got that from. There are always those few who make the whole bunch look bad and yes this is a serious issue when people have spent a couple hundred on the games, invested hundreds of hours, and spent 5 years emotionally involved... It needs to get fixed and letting it blow over and not pursuing it wont get anyone a new ending... Which we will now have.


Completely agreed.

I've put way too much time and dedication into this franchise, too much love, to let this fly. Oddly enough my father is fine with it as it stands, but I don't get it.

I GET the angles Bioware was trying to work with that D.E.M., but god damn. Where's my closure after five years?

And that Indoctrination theory... That's just too good to pass up.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 304 posts ]  Go to page 1, 2, 3, 4, 5 ... 31  Next

All times are UTC - 5 hours [ DST ]


Who is online

Users browsing this forum: No registered users and 4 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron

 
 
 
^Top 
Home Forums Hosting Contact Us

© 2005-2011 by Imperial Assault. All Rights Reserved.
All logos and trademarks in this site are property of their respective owner.
The comments are property of their posters.
Hosted by the Star Wars Rebellion Network

    Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group