Help - Search - Members - Calendar
Full Version: Evening.
Imperial Assault 2: Rise of the Empire > Imperial Assault 2 > IA2: Discussion and Questions
Pages: 1, 2
Bryant
Hello Guys,

I owe you all this, I will not be working on IA2 anymore (and haven't been for a while). There are alot of reasons for this, school, work, social life, change in interests etc. I hope that z3r0x is able to get you guys the mod you all want and deserve. I will still be "around" but not that much. I still do some 3d work now and again, and may come back to work on some mods when SC2 is released, but that wont be until another year. Needless to say, I miss the glory days of IA2. It was fun leading a mod, don't think I will do it again for while, I want to go a little more low key. Anyway, so long and goodnight.

-Bryant
xXAlpha RevanXx
I'm sure everyone will understand, and its how life goes, people move on when things differ from what you were originally interested in and i understand that.
Daruchias
I understand just fine. I have some life advice, Bryant.

"Never touch another man's fries, and you will live a long and happy life."

So, don't touch some random dude's fries. See ya, Bryant.
Alpha 77
Goodbye
Arabian Knight
Thanks for starting this great project-a project which will perhaps turn into the most professionally made mod for EaW. So long, and may you fare well in your future ventures.
General Grievous
cya bryant and thanks for the time u participated biggrin.gif
Venator
It's pretty obvious that if Z decides that he's going to make a Campaign after all, this is surely going to take another 2-3 years. So...Bryant still has a chance to return to IA II/Raw modding some day. Thank you for everything, Bryant !
General Grievous
why would it take 2-3 years? to make a campaign!? a experienced modder can make it on a month even less.
Master Windu
QUOTE (General Grievous @ Aug 29 2009, 03:55 PM) *
why would it take 2-3 years? to make a campaign!? a experienced modder can make it on a month even less.


Not really...IA2 was a large group of experienced modders and it's taken over 4 years to even get a demo out. Z is good, but he's one man. A campaign would take a long, long time.
Johnathon
Hey Windu! Welcome back, and same to you Byrant, but we will all miss you, the community has... changed
StarDestroyer67
goodbye and good luck
General Grievous
QUOTE (Master Windu @ Aug 29 2009, 03:15 PM) *
QUOTE (General Grievous @ Aug 29 2009, 03:55 PM) *
why would it take 2-3 years? to make a campaign!? a experienced modder can make it on a month even less.


Not really...IA2 was a large group of experienced modders and it's taken over 4 years to even get a demo out. Z is good, but he's one man. A campaign would take a long, long time.

yeah but to make a campaign u just need to get in some story lines and xml coding. atleast u dont have to make new maps o units tongue.gif
Master Windu
QUOTE (Johnathon @ Aug 29 2009, 04:17 PM) *
Hey Windu! Welcome back, and same to you Byrant, but we will all miss you, the community has... changed


Yeah. Like Bryant, I really miss the old days when we had a bunch of staff that would post and talk...there's no camaraderie anymore. tongue.gif

TiJil, Bryant and I have put together a project for Starcraft II though (it's what my sig refers to) called Galaxy at War...we've been making a bunch of new and extremely polished art behind the scenes. We have the rights to all the work made for IA2, and z3r0x may help once RaW and IA2 are completed. Galaxy at War (www.swgaw.com) will hopefully be a more successful and complete IA2. The most productive staff from IA2 were myself and TiJil and we're both hard at work. smile.gif


QUOTE (General Grievous @ Aug 29 2009, 08:25 PM) *
QUOTE (Master Windu @ Aug 29 2009, 03:15 PM) *
QUOTE (General Grievous @ Aug 29 2009, 03:55 PM) *
why would it take 2-3 years? to make a campaign!? a experienced modder can make it on a month even less.


Not really...IA2 was a large group of experienced modders and it's taken over 4 years to even get a demo out. Z is good, but he's one man. A campaign would take a long, long time.

yeah but to make a campaign u just need to get in some story lines and xml coding. atleast u dont have to make new maps o units tongue.gif


Well, a good campaign takes a bunch of new maps and scripting. IMO, tons more work...you don't just want a campaign that feels like you do a couple skirmishes with nothing special. And making it special takes a lot of work. A campaign would be nice, but I think just getting a full mod release out is hard enough as it is. smile.gif
Johnathon
*sigh* i remember ASB
xXAlpha RevanXx
ASB, Lavo, Admirison, Painless, Sev, especially Mall who seems to have returned. Mall and Lavo were probably the most active moderators. Many of the oldest active members are still here, but like me and Wedge, don't post often from the great change of what IA2 once was. You know who you guys are Andrew, Darthrevan, Alpha77, John, YEM, Jango, Byron, reployalist, Antilles, Prudii, Unit757, Motoko, RC 01-968, god even Warick....
Anakin Sklavenwalker
if compare what we write for 3 years and now there is much difference
maby i missed something but where is edan
Johnathon
edan left, like Byrant, due to personal stuff. I wish them the best
xXAlpha RevanXx
God Edan left soooooooooooo long ago, around when i joined.
Chunter
I remember those days...Well, I'd just like to pass on my congratulations to you senior modders and members and you, Bryant. Well done!
Venator
A month for a full-featured Campaign ? This is ridiculous. At least 3 years.
General Grievous
QUOTE (Venator @ Aug 30 2009, 07:37 AM) *
A month for a full-featured Campaign ? This is ridiculous. At least 3 years.

ok a month is ridiculous but 3 years is exaggerated. For a full featured campaign then im thinking off new maps for like 30 planets or less. And a story line. I mean DNG have kinda created her own campaign to her mod and that didnt took long.
Anakin Sklavenwalker
i think a campaign should take 1/2 -1 year to make
Venator
So... my early predictions that we will have a full-featured Mod with Campaign till 2012 are apparently gonna come true. May the Force be with us.
xXAlpha RevanXx
Anything is possible.
Venator
You've got a point here, Revan...we can just sit and hope it doesn't take longer.
General Grievous
or that it'll take less tongue.gif
Johnathon
Comon guys, lets not lose hope! Ia2 will come out, its just a matter of time
Master Windu
I can say that in my honest opinion IA2/RaW will be released, and it will be soon. From what I've seen of z3r0x's work, he produces quality work efficiently. I doubt there will be a campaign, but many don't even understand the massive amount of work required to get even a regular mod release out. IA2 took 3 years with a big team to even start getting things ingame.
z3r0x
Windu, thanks for the vote of confidence. He is right, a campaign at this stage is most likely OFF the table for now. We will have some scripted GC's that we think you will enjoy, and if and when Mike completes his new map editor with tracks, and movie capability added back in we may do it. SI has also, agreed to assist in that would be a massive LUA coding task. Our main priorities are Demo, and then Full release. Polishing whats done and making at as perfect as can be is also important to us. We have 2 units, that we would like to have a bit more polished before we get this mod into the hands of the public and for that we would hope Tijil, and Windu could lend a final hand in that. Bryant, your always a pal, so IM me anytime, and to answer your last IM when I was afk, "Damn freaking Close!". Thats my response. Hit me up if you wanna share lies, and or swap funny stories again. Who knows maybe we can share tales of the Jedi Chuckwagon again.
Arabian Knight
Z3r0x, you just made me cry.

Two units away from a release? Good work, my friend! Thank you again for all your excellent work-and that of the other members of this EXTREMELY committed mod team! Your persistance is inspiring.

Let me say that those of us who say the mod will take years to be ready are only coping. The reason we say that is because we are still soooo full of hope. Honestly, it is because our minds still are expecting a release right around the corner, and at the same time are expressing our worst fears. It's hard to explain-just know that we still believe in you and the team, and will follow you to whatever end this mod decides to take.
StarDestroyer67
maybe tha "damn fricking close" is the release!!!!!!! biggrin.gif
Venator
Without a Camapaign IA II/RaW will never be as great as we all had believed it to be.
z3r0x
There will not be a SP campaign as there is no way to make movies in the map editor. Making tons of mini-movies in Max would take eons.
Venator
Then just don't make the damn movies ...


Z, you promised us a Campaign ! We can wait another 3 years for sure, don't worry about that.
Darkwedge
QUOTE (Venator @ Aug 31 2009, 10:32 AM) *
Then just don't make the damn movies ...


Z, you promised us a Campaign ! We can wait another 3 years for sure, don't worry about that.


Z didn't promise you a Campaign. IA2 and the original dev LOOKED into a campaign, which was Bryant's idea. Z and his team is a whole different beast.
Venator
Then let's simply say Bryant betrayed us all. Broken promises. Maybe Revan was right. Maybe this is IA II no more. Now RaW team has taken control of everything. No one can object to that. The future is RaW's. I surrender.
General Grievous
i dont rly get ure way of following these mods Venator.
Z wont make a campaign because he dont want to. Not because we are impatient.
And i cant see how Bryant betrayed us. They made no promise of that they would create a campaign. They looked into it and was considering it but they never decided. I played with Bryant during the FOC gamenight and i got to know alot about him and this mod and i can tell u that he has done nothing wrong to these mods. Its thanks to him that this project is still running. Ofc gbex would had keept it running no matter what anyway. But its thanks to him that the merge took place. Yes he broke some promises about the release dates. BUT! he made one promise that yet haven't been broken and it won't be broken and that is: This mod will be released.

Yes IA2 is getting more and more consumed by RAW but its still IA2. Z knows that this is IA2 and not RAW and he will make it IA2 at the same time as he's doing RAW.
And the RAW team has taken control of nothing. Gbex has been second in command ever since i joint and he still is. If he wanna break the merge with RAW and take back all the assets used from IA2 then he can do it. Though i doubt it will happen and i hope it wont happen.
So yes im objecting strongly to that the RAW has taken control of everything.
This is not about money or a company where u want control and power. This is a free time work were u absolutely doesnt want control. To be in charge of all the co workers and to see to that the work is being done.
And the most important of all to make sure that the followers will stay loyal and happy.
The future may be in RAW's hands but IA2 can still change the future if we want to.

And now to the final sentences of my post tongue.gif
I surrender?
What did u surrender to if i may ask?
Did u surrendered against the military who took control of the country/mod and made it into a military regime?? tongue.gif
Alpha 77
QUOTE (Venator @ Aug 31 2009, 06:15 PM) *
Then let's simply say Bryant betrayed us all. Broken promises. Maybe Revan was right. Maybe this is IA II no more. Now RaW team has taken control of everything. No one can object to that. The future is RaW's. I surrender.

Geez, calm down. You're still getting the mod. You'd think this is the only thing you live your life for.
YouEnjoyMyself
Talking about Bryant that way is blasphemous. He did his part for this mod and deserves some respect.
sid494
QUOTE (YouEnjoyMyself @ Aug 31 2009, 05:19 PM) *
Talking about Bryant that way is blasphemous. He did his part for this mod and deserves some respect.


I agree w/ that. the IA2/RAW team has done nothing wrong! No one has we are all in this together dont get separated between RAW and IA2 because we need to thank the team, Bryant, and Z, because they dont have to do this, there is no contract saying they have to complete the mod this way or that or even finish the mod these people are using their own time to give people a quality mod at no fee! So Venator i think u need to take back what u said there are good people doing something: Giving! and most of all giving to us! so plz show a little R.E.S.P.E.C.T!!!!! i mean u yall could never do as good quality work as tis (well u could but it would take forever!) I joined the Raw community back at the beginning of 2008, seen the mod at its downfall, been there at the merger, joined IA2, and most of all im seeing the final weeks or months of the mod! its so exciting! and we would not have seen all of this without Bryant, Z, and the excellent work of the modding team. So I thank you who have worked on tis mod and stayed with it even when it looked like it would fall, this thanks goes out to you because WE ARE ONE COMMUNITY NOT TWO! WE ARE UNITED, LONG LIVE RAW AND IA2!!!!!!!!!!
Master Windu
First of all, let me say I understand both perspectives and I'll share my thoughts on both.

1. In no way did Bryant or z3r0x 'betray' you. That's a downright arrogant attitude and you apparently aren't realizing the massive amount of time and effort put forth by those who worked on the project. We do not get paid for this, we do it for fun. It's a MOD. Not a game. We are not developers, and everything that we think might be possible doesn't go according to our wishes. People become busy with other things, as this isn't a JOB. It's a fun side project for the team. So if we lose the whole team, in no way did the 'leader' betray you by telling you the truth that we no longer will be able to give you a campaign. Remember, we have our own wishes and desires. We don't exist to make the mod exactly the way you want it to be. You want a campaign, that's perfectly fine, wait until the mod is released and then make one yourself, if it's so easy.

2. I understand that many of the people here have been waiting a long, long time, and have heard many empty or broken promises. I'm sorry for that, I really am, it wasn't under my control.

QUOTE
Then let's simply say Bryant betrayed us all. Broken promises. Maybe Revan was right. Maybe this is IA II no more. Now RaW team has taken control of everything. No one can object to that. The future is RaW's. I surrender.


It isn't really IA II anymore. RaW does have control of everything, but that's because they're the only ones really working on it anymore. Z has offered to release both RaW and IA II in spite of nobody from IA II really working anymore, which is really generous.

Anyway, just my $.02
xXAlpha RevanXx
Essentially IA2 is RaW, you must accept that now. That's not to say you wont get a good mod out of the whole thing, it's just not going to be what everyone joined for or imagined originally.
Johnathon
I don't know what your problem is venator, but that is just an insult to the community
z3r0x
I have all the concepts, and plans Bex, Bryant and the staff wanted IA2 to be. IA2 will be release alongside RaW and it will give players the choice to have a bit more of streamlined mod that doesnt have as MANY EU concepts in it. For those of you that dont want the extra ships as they add nothing of value, to the game except eye candy and wow factor than IA2 will be for you. For those of you that dont care about all that and just want more units then RaW will be for you. IA2's soundtrack is a bit more traditional as well, where as RaW's is embracing the newer harder music from the Clone Wars show. Both mods are fast paced and will have a alot of realism. The difference really is the focus. RaW is more hero focused, and IA2 is more battle focused. Less emphasis on heroes. We are all sure most of you will be pleased. We know pleasing everyone is a impossible task and we are sure one of you will find something they do not like. Just be patient.
Bryant
QUOTE (z3r0x @ Aug 30 2009, 07:28 PM) *
Windu, thanks for the vote of confidence. He is right, a campaign at this stage is most likely OFF the table for now. We will have some scripted GC's that we think you will enjoy, and if and when Mike completes his new map editor with tracks, and movie capability added back in we may do it. SI has also, agreed to assist in that would be a massive LUA coding task. Our main priorities are Demo, and then Full release. Polishing whats done and making at as perfect as can be is also important to us. We have 2 units, that we would like to have a bit more polished before we get this mod into the hands of the public and for that we would hope Tijil, and Windu could lend a final hand in that. Bryant, your always a pal, so IM me anytime, and to answer your last IM when I was afk, "Damn freaking Close!". Thats my response. Hit me up if you wanna share lies, and or swap funny stories again. Who knows maybe we can share tales of the Jedi Chuckwagon again.



Who doesn't love the superweapon of IA2, the Jedi Chuckwagon. Good times, good times.
General Grievous
that was a fast come back x)
Lol bryant i remember when u wanted to include the Jedi Chuckwagon into the mod xD
Anakin Sklavenwalker
if RAW control EVERYTHING maby we all go to teir forums and discuss there
but i saw IA2 fist so this will be my favourite even i will translate with Redndili's Pride RAW to german
so indirecly we can say AI is dead ?????? :'(
Redndili's Pride
What is a "Jedi Chuckwagon"? biggrin.gif
General Grievous
Redndili;
Check on wookipedia x)

Anakin;
No IA2 is not dead and it wont be dead untill z and gbex is dead.
sid494
yep We live on till the end, the VERY END, we need the chuckwagon lolz, i waz on RaW when that happened!
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2010 Invision Power Services, Inc.