Kalgrath
Apr 13 2006, 12:43 AM
Okay, I have a lot of suggestions that might be good enough to get in.
REBELLION:
Peregrine Strike Cruiser(hero)
Abilities: Gravity Well Generator and tractor beam
Weapons: 20 Turbolasers, 10 turbolaser batteries, 10 ion cannons, 10 tractor beams, and 2 gravity well generators
Princess Leia
Abilities: Disguise (Disguises as Boussh, more powerful, less accurate and less fast) and thermal detonator
Weapon: Sporting Pistol
Can go in the Tantive IV
Tantive IV
Abilities: Escape Pod (When near destruction, leia can land on the planet via escape pod)
Weapons: 4 laser cannons, and 2 dual turbolasers
Lando Callrisian
Abilities: Call Guards (Calls in a squadron of Bespin Guards)
Weapon: Blaster Rifle
15% less cost at his location
Can go in his ship, the Lady Luck
Han Solo (changes)
Gets 35% more credits than a normal smuggler for smuggling
Dash Rendar
Abilities: Thermal detonator
Weapon: Repeating Pistol
Can go in his ship, the Outrider
Is a smuggler and can steal creditts
Gets 35% more credits than a normal smuggler
Bespin Guards
Abilties: Take cover
Weapon: Heavy Pistols
Can only be gotten by Lando's "Call guards" ability
V-Wing (NOT the clone one)
Squadrons of 3
Abilities: Scramjet Engines (Huge boost of speed for short time)
Weapons: Blast Cannons and Concussion missile launchers
Outrider
Abilities: Sensor Jam (Become invisible)
Weapon: Quad laser turret
The Moldy Crow
Use one in unused units in the XML files
Zuckuss
Abilties: Thermal Detonator and EMP burst
Weapon: Snare Rifle
Can go in his ship, the Mist Hunter
The Mist Hunter
Abilities: Tractor beam
Weapons: 2 assault laser cannons and a tractor beam
The Lady Luck
Abilties: Engine Boost and Sensor Ping (like TIE scout)
Weapons: 2 laser cannons and 1 concussion missile launcher
Nym
Abilties: Thermal Detonator and Flamethrower
Weapons:Repeating Blast Cannon
Can go in his ship, The Havoc
The Havoc
Abilties: Missile Barrage and Lay mines (Releases 3 seismic charges)
Weapons: 6 repeating laser cannons, missile launcher, bomblet generator and turbolaser turret
AND Luke on foot with lightsaber
Abilities: Switch weapons (Changes from lightsaber to heavy pistol)
Weapons: Blaster Pistol and lightsaber
EMPIRE
Admiral Thrawn (Ship is called Chimaera)
Abilties: Concentrate Firepower (like ackbar) and tractor beam
Weapons: Same as Piett
N-K Necrosis (Hero)
Abilities: Switch Weapons (Lightsaber and Greivance Striker carbine)
Weapons: Double Bladed Lightsaber and DT-57 Carbine
Dark Trooper Phase 3 (Hero)
Abilties: Barrage (shoots barrage of missiles)
Weapons: Repeating Missile Launcher and Heavy Repeating Blast Cannnon
TIE Hunter
Abilities: Lock S-Foils
Weapons: 2 laser cannons, ion cannon, and proton torpedos
Dwarf Spider Droid
Abilities: Sensor Relay (Map around Droid is revealed)
Weapons: 1 Heavy Laser Cannon
AT-IC(All-Terrain-Ion-Cannon)
Abilities:Deploy stormtroopers and Ion cannon shot(disables vechicles)
Weapons: Twin laser cannons, light blasters, and heavy Ion cannon
A-9 Vigilance Interceptor
Abilities: Attack run (Closes in on capital ship and does lots of damage)
Weapons: 2 Laser cannons
Very fast, but lacks shields and is only a bit stronger than a TIE fighter
Howlrunner Starfighter
Abilties: Engine boost
Weapons: 2 laser cannons
Jade's Fire
Abilties: Sensor Block (becomes invisible)
Weapons: 1 laser turret, 2 laser cannons
Mara Jade's ship
Shadow Droid
Abilities: Stealth (becomes invisible)
Weapons: 2 laser cannons, 1 ion cannon, 1 reapeating blaster cannon, 1 electromagnetic pulse cannon, 1 concussion missile launcher, and 1 proton torpedo launcher
REPUBLIC
Cin Drallig
Abilities: Call Padawan (Calls a jedi padawan to help) and saber throw
Weapon: Green Lightsaber
Extremely powerful, requires coruscant
Quinlan Vos
Abilities: Invincibility and Rage (does 3x damage for 1 minutes)
Weapon: Green lightsaber
Saesee Tiin
Abilities: Force Run and saber throw
Weapons: Lightsaber
Plo Koon
Abilities:Electric Judgement (High powered force lightning) and Force Fog (Becomes invisible temporary)
Weapon: Yellow Lightsaber
Clone squadron with Plo Koon and Saesee Tiin (Need real name)
Abilities: Restore Wingmates and Boost Speed
2 Delta-7 Jedi Starfighters and 4 ARC-170 starfighters
Ki-Adi-Mundi
Abilities: Force push (like vader) and Force Run(Sprint)
Weapon: Blue Lightsaber
Galactic Marines
Abilties: Take cover
Weapon: Repeating blaster rifle
Jedi Padawan (minor hero)
Abilities: Force push (just in front of them) and saber throw
Weapons: Ataru, Soresu, Dual, Shii-Cho, Niman, Vaapad, Shien, Djem So, Makashi, Juyo, Sokan, Jar'Kai, Zero, Dun Möch,Trákata, Jensaarai (Saari-Kaar or Backhand Style) lightsaber combat styles (weapon is lightsaber)
Jedi Knight (minor hero)
Abilities: Force shield and saber throw
Weapons: Ataru, Soresu, Dual, Shii-Cho, Niman, Vaapad, Shien, Djem So, Makashi, Juyo, Sokan, Jar'Kai, Zero, Dun Möch,Trákata, Jensaarai (Saari-Kaar or Backhand Style), or Double Blade lightsaber combat style (Weapon is lightsaber)
Jedi Master (minor hero)
Abilities: Impale (Force grabs enemy then stabs) and force heal
Weapons:Ataru, Soresu, Dual, Shii-Cho, Niman, Vaapad, Shien, Djem So, Makashi, Juyo, Sokan, Jar'Kai, Zero, Dun Möch,Trákata, Jensaarai (Saari-Kaar or Backhand Style), or double blade lightsaber combat style (weapon is lightsaber)
Parajai troopers
Abilties: Take cover
Weapons: Heavy Blaster Rifles
Nym (Requires control of Lok)
Abilties: Thermal Detonator and Flamethrower
Weapon: Repeating Blast Cannon
Can go in his ship, the Havoc
The Havoc
Abilties: Missile Barrage and Lay mines (Releases 3 seismic charges)
Weapons: 6 repeating laser cannons, missile launcher, bomblet generator and turbolaser turret
CIS
Sheelal jai Qymaen
Abilties: Switch weapons (rifle and lig sword)
Weapons: Czerka Outlander Rifle and Lig sword
If killed, greivous becomes available
Can go in his ship, the Martyr
Martyr
Abilities: Nitro Boost (Increases speed temporarily)
Weapons: 2 heavy blaster cannons, 2 reapeater blasters, and a twin blaster laser turret
Count Dooku(Changes)
All production costs and build times reduced by 35%
CIS Council
All prices and build times on current planet reduced by 45% and all other planets 30%
No combat
Commander Merai
Abilities: Suicide (Pilots the starfighter into a capital ship, instantly destroying it and himself)
Weapons: 2 heavy repeating blaster cannons
Ship is called Shark
Mon Calamari MC40 cruiser
Abilties: Boost sheilds
Weapons: Same as rebel one
Izvoshra
Abilities: Invincibility (short time)
Weapons: Kaleesh Staff
Not a hero, but powerful and comes in squads of 1
Once Sheelal Dies you cannot get anymore
AKA Kaleesh Elite Guard
IG Lancer Droid
Abilities: Mount Swoop Bike
Weapon: Energy Lance
Grapple Droid
Abilties: Take Cover
Weapons: Grappling Arms
JK-13 Droid
Abilities: Kill Jedi (kills a jedi knight in one hit, doesnt work on heros)
Weapons: Tentacle Blades
B3 Battledroid
Abilities: Flamethrower
Weapons: Blaster Cannon, Flamethrower, Rapid-Fire Blasters, and Homing Missiles
Squads of 1
Geonosian Picador
Abilities: Gallop
Weapons: Static Pike
Geonosian Warrior
Abilities: Fly(Short range jetpack)
Weapons: Sonic Blaster
Amphibious Battle Droid
Abilities: Take cover
Weapons: Sniper Rifle
Can go in water
PIRATES
Venator Class Star Destroyer
Same as republic one
Arc-170 starfighter
same as republic
Z-95 Headhunter
Same as rebel one
V-Wing Clone starfighter
Same as republic one
PLANETS:
Lok (if republic or rebels conquers they can recruit Nym)
Natives: Flits (Large and violent type of bird)
Kalee
Natives: Kaleesh Warriors
If CIS conquers can get Greivous
MISC:
Interdictor Cruisers prevent enemy stealth fleets from moving out of the system
Jedi Knights, padawans, and masters use blue, green, purple, yellow, orange, veridian, or white lightsabers as weapons (is random which color)
Jedi padawans use either one handed, 2 handed, or short lightsabers (random)
Jedi Knights use either one handed, 2 handed, short, or double bladed lightsabers (random)
Jedi Masters use either one handed, 2 handed, short, double bladed, curved, or forked lightsaber
So tell me what you think of these ideas and tell me some more!
EDIT: I added some more that you people have suggested
obi wan
Apr 13 2006, 02:59 AM
i like those ideas but why ploo koon it should be qullain vos
olorin_alpha
Apr 13 2006, 10:49 AM
Why? Plo Koon was much more integral to the front-line war movement, Vos did more covert work and stuff. Also a much higher Member of the Jedi Council, like 3rd, just below Yoda and Mace, make more sense to have him on board, if anyone.
Clone
Apr 13 2006, 11:08 AM
I wouldn't mind seeing Plo Koon in the mod, but only if they add Ki-Adi-Mundi and Aayla Secura.
Fortnox
Apr 13 2006, 11:15 AM
| QUOTE (Clone @ Apr 13 2006, 11:07 AM) |
I wouldn't mind seeing Plo Koon in the mod, but only if they add Ki-Adi-Mundi and Aayla Secura. |
Ki-Adi-Mundi is more powerful than PloKoon, and it would make sense that he is just as important as Plokoon, but not Ayla Secura, she's weaker than both of them, plus, if Plokoon and Ki-Adi-Mundi are added pepole will start requesting tons of other jedi
Clone
Apr 13 2006, 11:26 AM
| QUOTE |
| Ki-Adi-Mundi is more powerful than PloKoon, and it would make sense that he is just as important as Plokoon, but not Ayla Secura, she's weaker than both of them, plus, if Plokoon and Ki-Adi-Mundi are added pepole will start requesting tons of other jedi |
Yeah, I suppose the Republic has enough hero's. At least Kit Fisto is in the mod.
I MUST LEARN TO MOD! Then I can add in Ki-Adi-Mundi, Plo Koon, Aayla Secura and the other Jedi I've forgot.
olorin_alpha
Apr 13 2006, 10:44 PM
Just realised I was getting Ki-Adi-Mundi and Plo Koon mixed up. Ki-Adi is who i was talking about

He should be in.
TiJiL
Apr 14 2006, 12:04 AM
Plo Koon is considerably cooler than Ki, though. He actually has a nifty design instead of just an enlarged forehead. I definately want to see Plo in the mod.
Fortnox
Apr 14 2006, 10:04 AM
I disagree, Plo is freakin' ugly. A brilliant pilot, but Ki-Adi is cooler, especialy in Clone Wars. That and... PloKoon wears a dress.
Clone
Apr 14 2006, 10:51 AM
| QUOTE |
| Plo Koon is considerably cooler than Ki, though. He actually has a nifty design instead of just an enlarged forehead. I definately want to see Plo in the mod. |
Plo Koon is pretty cool but Ki-Adi is just cooler, especially in ROTS when he lifts his lightsaber up and charges at the enemy.
Themelle
Apr 14 2006, 12:31 PM
Plz add Plo Koon and Oppo Ranciss (misspeld)
sigma
Apr 14 2006, 01:48 PM
u guys are missing these ships for the empire
howlrunner
shadowdroid fighter
tie interceptor
Scimitar Assault Bomber
tie droid fighter
now heres fighters for the rebels/new republic
defender fighter
E-wing assault fighter
CloakShape fighter
Fortnox
Apr 14 2006, 03:19 PM
Check the unit lists, a few things there are already planned (Including interceptor)
Is Oppo the Ithorian jedi? If so, he was cool.
Themelle
Apr 14 2006, 03:43 PM
Oppo Rancisis is the Thisspiasian Jedi Master. He was on the jedi council but was killed before Ep III
Themelle
Apr 14 2006, 03:48 PM
You probably mean jedi master Roron Corobb from Clone wars
Fortnox
Apr 14 2006, 04:56 PM
Ah I remember him now (The one above PAM) he was extreemly creepy lol.
P.S the edit button is your friend
1upD
Apr 14 2006, 08:29 PM
| QUOTE (Kalgrath @ Apr 13 2006, 12:43 AM) |
Okay, I have a lot of suggestions that might be good enough to get in.
REBELLION:
Luke on foot with lightsaber Abilities: Switch weapons (Changes from lightsaber to heavy pistol)
REPUBLIC
Plo Koon Abilities:Electric Judgement (High powered force lightning) and Force Fog (Becomes invisible temporary) Weapon: Lightsaber Can go in his starfighter
Plo Koon's Starfighter Abilities: Increase weapon and Increase Speed Weapons: 2 repeating laser cannons
So tell me what you think of these ideas and tell me some more! |
Luke wasn't trained with a lightsaber much before Episode IV! Empire at war takes place before and at Episode IV!
And Plo-Koon (probably) doesn't use force lightning, since its a darkside power.
He should have lightsaber swirl, just like in JPB (Jedi Power Battles, this wierd game I have for Playstation. Its cool)
ASB
Apr 14 2006, 08:29 PM
Ki-Adi Mundi is one of the biggest Republic Names...he should be included, if it came down to him and Koon I'd pick Mundi.
Fortnox
Apr 14 2006, 10:46 PM
| QUOTE (1upD @ Apr 14 2006, 08:28 PM) |
| Luke wasn't trained with a lightsaber much before Episode IV! Empire at war takes place before and at Episode IV! |
But he was still trained. I think that red squadran on ground should be Luke in pilot uniform with a blue saber, but at tech 5 Red Squadran leader can be replaced by Wedge (And be 1 fighter less, alot weaker) but to make up for it, Luke becomes a jedi master available for ground attacks anywhere, and maybe in a X-Wing for space assults.
Clone
Apr 15 2006, 11:29 AM
| QUOTE (Themelle @ Apr 14 2006, 03:47 PM) |
| You probably mean jedi master Roron Corobb from Clone wars |
He's a cool Jedi, especially his roaring thing.
| QUOTE |
Luke wasn't trained with a lightsaber much before Episode IV! Empire at war takes place before and at Episode IV!
|
EAW may take place betwen epIII and ep IV but there are many units for the Rebels and the Empire that are in the mod that weren't around untill aftter epIV and even epV and VI, i.e. B-Wing, A-Wing, TIE Interceptor, TIE Defender, TIE Avenger, Executor and even heard that the Eclipse and the Sovereign may well be in the mod. If all of these new units are in, why can't Luke have a lightsaber.
| QUOTE |
| But he was still trained. I think that red squadran on ground should be Luke in pilot uniform with a blue saber, but at tech 5 Red Squadran leader can be replaced by Wedge (And be 1 fighter less, alot weaker) but to make up for it, Luke becomes a jedi master available for ground attacks anywhere, and maybe in a X-Wing for space assults. |
Good idea. When he has his blue saber, he shouldn't be all that powerfull though. He should only be powerfull when he gets his green saber.
Ryan
Apr 15 2006, 11:43 AM
If we add all these as playables we would have to make more for the CIS too.
Just remember, some of these might be required for the campaigns.
High Moff Velorain
Apr 15 2006, 12:05 PM
CIS Suggestions:
You probably have some of these...
Vultare Droids
Genesoian Fighter
Genesoian sonic blaster (Turret, anti infintry)
A modified Magnadroid(Hero)
Lancer Droid
Themelle
Apr 15 2006, 03:29 PM
| QUOTE (Black Knight @ Apr 15 2006, 11:42 AM) |
If we add all these as playables we would have to make more for the CIS too.
Just remember, some of these might be required for the campaigns. |
Maybe you could add Villie the devorian as a hero for the CIS, he workt with them a couple of times.

Link:
Villie
1upD
Apr 15 2006, 03:59 PM
| QUOTE (Clone @ Apr 15 2006, 11:29 AM) |
| QUOTE | Luke wasn't trained with a lightsaber much before Episode IV! Empire at war takes place before and at Episode IV!
|
EAW may take place betwen epIII and ep IV but there are many units for the Rebels and the Empire that are in the mod that weren't around untill aftter epIV and even epV and VI, i.e. B-Wing, A-Wing, TIE Interceptor, TIE Defender, TIE Avenger, Executor and even heard that the Eclipse and the Sovereign may well be in the mod. If all of these new units are in, why can't Luke have a lightsaber.
|
No no no!
Those vehicles just weren't SHOWN! Its not that they didn't exist, they just weren't shown in the movies until later! If you make Luke with a lightsaber, you HAVE to update the campain too.
Aceshot3
Apr 15 2006, 05:43 PM
Why not add BOTH Jedi masters, huh? that sounds reasonable.

And Dude, Plo Koon wears a ROBE.
Velarian, were you making a reference to my story?
Kalgrath
Apr 15 2006, 06:26 PM
I've updated the list of suggestions, now with ki-adi mundi, Ig lancer droids, 2 types of geonosian soldiers, 1 planet, and soon a bit more. 1upD, Plo Koon DID use force lightning, except he called it "Electric Judgement" and many Jedi frowned upon him using it as it was very close to the Sith Force Lightning.
Themelle
Apr 15 2006, 08:13 PM
| QUOTE (Kalgrath @ Apr 15 2006, 06:25 PM) |
| I've updated the list of suggestions, now with ki-adi mundi, Ig lancer droids, 2 types of geonosian soldiers, 1 planet, and soon a bit more. 1upD, Plo Koon DID use force lightning, except he called it "Electric Judgement" and many Jedi frowned upon him using it as it was very close to the Sith Force Lightning. |
We should defenantly add Plo Koon
ASB
Apr 15 2006, 09:20 PM
Mundi is the more familiar, I would think...his head makes him more distinctive.
Darth_Alcroft
Apr 15 2006, 10:39 PM
Plo Koon cant exactly blend into a crowd either...
Clone
Apr 16 2006, 12:03 PM
| QUOTE |
| Mundi is the more familiar, I would think...his head makes him more distinctive. |
I don't know if Ki-Adi is more powerfull than Plo Koon but Ki-Adi was in command of the Galactic Marines, which were one of the elite regiments in the enitre galaxy, if not the most elite of all the regiments. For that reason, Ki-Adi would be a better choice instead of Plo Koon.
ASB
Apr 16 2006, 03:25 PM
| QUOTE (Clone @ Apr 16 2006, 12:03 PM) |
| QUOTE | | Mundi is the more familiar, I would think...his head makes him more distinctive. |
I don't know if Ki-Adi is more powerfull than Plo Koon but Ki-Adi was in command of the Galactic Marines, which were one of the elite regiments in the enitre galaxy, if not the most elite of all the regiments. For that reason, Ki-Adi would be a better choice instead of Plo Koon.
|
Powerful, depends on the term. Physically powerful, better with the saber? Koon, definately. Stronger in the Force...tough to say.
1upD
Apr 16 2006, 09:16 PM
| QUOTE (Clone @ Apr 16 2006, 12:03 PM) |
| Galactic Marines, which were one of the elite regiments in the enitre galaxy, if not the most elite of all the regiments. |
NO THEY WERE NOT!!!!!!!!!!!!!!!!!!!!!!!!!!
ARCS and Commandos were!
And personaly I think the 212 were better!
Darth_Alcroft
Apr 16 2006, 09:23 PM
my god... Galactic marines were better than 212 in my opinion, and we are talking about elite clone REGIMENTS, NOT ARCS OR COMMANDOS
ASB
Apr 17 2006, 12:04 AM
Um, Galactic Marines are actually one of the most elite groups, 1upD, plus they didn't come in the extremely limited numbers of the ARCs/Commandos or have the wavering loyalties of the ARCs.
Fortnox
Apr 17 2006, 09:12 AM
Darn right. On planets like Vjun, which have acid rain, only the Galactic Marines would be able to assult it, because all other clones would be eaten away by the rain.
Themelle
Apr 17 2006, 01:24 PM
Maybe you could add the
Quarren Isolation League on
Dac.
They could be used for the CIS during the
Battle of Dac
Admiral Breaker
Apr 17 2006, 01:57 PM
WHAT ABOUT THE IMPERAIL ARMY!!!!!! I think the conversion should include Imperial Army Squad instead of Imperial Stormtroopers. I think you can only deploy the stormtroopers at tech level 3.
Also according to Star Wars insider issue 84 the special units: dividsions are the 327th Star Corps
Galactic Marines
41st Elite
Lancer Battalion
NOTE: NO 212th Attack battalion. That battalion is a normal battalion. Nothing speical.
Clone
Apr 17 2006, 02:25 PM
| QUOTE (1upD @ Apr 16 2006, 09:15 PM) |
| QUOTE (Clone @ Apr 16 2006, 12:03 PM) | | Galactic Marines, which were one of the elite regiments in the enitre galaxy, if not the most elite of all the regiments. |
NO THEY WERE NOT!!!!!!!!!!!!!!!!!!!!!!!!!!
ARCS and Commandos were!
And personaly I think the 212 were better!
|
ARC's and Commando's are special forces. I was referring to the clone regiments. As for the 212 being better, thats very doubtful. The Galactic Marines were the most versatile and most feared clone regiment in the Republic, also as I said before they are one of the most elite regiments.
ASB
Apr 17 2006, 07:42 PM
The 212th is a normal division for the Republic. The Marines are the tactical warriors who can do any job for you and have great results. ARCs/Commandos, though I agree are quite good, just aren't widespread, at all. You can't rely on them solely*.
*That is the thing...no one gives the regular grunts enough respect, yet they pretty much win all wars...
Darth_Alcroft
Apr 17 2006, 07:46 PM
| QUOTE (Admiral Breaker @ Apr 17 2006, 01:57 PM) |
| WHAT ABOUT THE IMPERAIL ARMY!!!!!! I think the conversion should include Imperial Army Squad instead of Imperial Stormtroopers. I think you can only deploy the stormtroopers at tech level 3. |
whats the difference..... and anyways if they are upgrades you still need grunts troops for wars....
1upD
Apr 17 2006, 08:01 PM
| QUOTE (Admiral Breaker @ Apr 17 2006, 01:57 PM) |
Also according to Star Wars insider issue 84 the special units: dividsions are the 327th Star Corps Galactic Marines 41st Elite Lancer Battalion
NOTE: NO 212th Attack battalion. That battalion is a normal battalion. Nothing speical. |
They are part of the 3rd. It is a division. That book can't possibly have ALL the divisions because there are thousands.
And I personally think that some of the regular clones that fought with the lancer battalion might have been 212. If that book doesn't have 212, ARC, Commando, or any other helpfull thing; its stupid.
ASB
Apr 17 2006, 08:39 PM
| QUOTE (1upD @ Apr 17 2006, 08:01 PM) |
| QUOTE (Admiral Breaker @ Apr 17 2006, 01:57 PM) | Also according to Star Wars insider issue 84 the special units: dividsions are the 327th Star Corps Galactic Marines 41st Elite Lancer Battalion
NOTE: NO 212th Attack battalion. That battalion is a normal battalion. Nothing speical. |
They are part of the 3rd. It is a division. That book can't possibly have ALL the divisions because there are thousands.
And I personally think that some of the regular clones that fought with the lancer battalion might have been 212. If that book doesn't have 212, ARC, Commando, or any other helpfull thing; its stupid.
|
The 212th isn't special. And Once Again, the ARCs/Commandos Aren't a division. They have limited numbers. The book he's reffering to is talking about the elite DIVISIONS.
masterwindu
Apr 17 2006, 10:40 PM
| QUOTE (Clone @ Apr 13 2006, 11:07 AM) |
I wouldn't mind seeing Plo Koon in the mod, but only if they add Ki-Adi-Mundi and Aayla Secura. |
indeed those 3 and kit fitso should be in it. The Clone wars were a time filled with heroes, which is why there should be a bunch in here
Kill001
Apr 17 2006, 11:32 PM
Add like a hidden unit like some thing like the killer penguin that's already in the game...
Why not add a Death Star that looks like a Ewok???
Clone
Apr 23 2006, 03:53 PM
| QUOTE (Kill001 @ Apr 17 2006, 11:31 PM) |
Add like a hidden unit like some thing like the killer penguin that's already in the game...
Why not add a Death Star that looks like a Ewok??? |
WTF?
| QUOTE |
| indeed those 3 and kit fitso should be in it. The Clone wars were a time filled with heroes, which is why there should be a bunch in here |
Not necessarily. There were many hero's, but there were many, many more "normal" soldiers out there.
Darth_Alcroft
Apr 23 2006, 06:43 PM
| QUOTE (masterwindu @ Apr 17 2006, 10:39 PM) |
| QUOTE (Clone @ Apr 13 2006, 11:07 AM) | I wouldn't mind seeing Plo Koon in the mod, but only if they add Ki-Adi-Mundi and Aayla Secura. |
indeed those 3 and kit fitso should be in it. The Clone wars were a time filled with heroes, which is why there should be a bunch in here
|
why does everyone think about Republic heros but not CIS ones... anyways i think they should only be availible in campaign in certain missions
Kalgrath
Apr 23 2006, 07:04 PM
I've added nyms ship and wat tambor. Wat will be like tarkin, unable to fight but reduces costs and production times. Someone should get a staff member to see this list.
sigma
Apr 23 2006, 11:56 PM
hmm y not add kaleesh warlords as cis heros?
ASB
Apr 24 2006, 01:20 AM
But the Kaleesh warlords didn't serve a huge role (besides Grievous, of course).
sigma
Apr 24 2006, 07:13 AM
i have my own list of suggestion.
planet:thustra/navtives:sephi
units:sephi trooper
sephi walker
sephi elite
rebel/new republic hero
able one seven oh seven or able. a clone trooper who didit get order 66 and joined the rebel intellgence corps.
cis hero
commander merai. space and ground hero/starship:shark.
cis units
amphibious fighters
brentaal rebels
separatist mon cal officer
scarab fighter
imperial units
a-9 vilgilance fighter
l-7 howlrunner fighter
shadow droid fighter
hazard trooper
republic idea
hyperspace ring for v-19 torrent fighters
what do u think?