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Full Version:
IA2: Updates and Enhancements
Imperial Assault 2: Rise of the Empire
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Imperial Assault 2
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IA2: Updates and Enhancements
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Pinned:
A big list of suggestions!
(488 replies)
Pinned:
Regarding units.
(72 replies)
Pinned:
Unit Lists
(0 replies)
Cover using buildings?
(42 replies)
what do you think of this as two new units for the CIS
(39 replies)
Ship Boarding
(14 replies)
Oh those evil bombers
(52 replies)
A question about Space battles.
(27 replies)
Infantry movements and and animations
(22 replies)
German Translation
(22 replies)
The "lake"
(39 replies)
Interdictor Gates
(18 replies)
Munnulist 10
(3 replies)
LAAT ability
(145 replies)
Asking too much?
(30 replies)
What about an Airfield?
(42 replies)
clone wars units?
(14 replies)
Video: Did you crap your pants when you saw this?
(13 replies)
Upgrading space stations
(62 replies)
New Research Facility abilities
(28 replies)
Expansion units.
(9 replies)
Turrets
(9 replies)
LAAT/c ??
(28 replies)
unmentioned republic units
(69 replies)
Auto Resolve
(73 replies)
FHOA
(90 replies)
Difference
(57 replies)
Pinnance's armanent vs. Mandators
(116 replies)
Venator/Providence Idea
(103 replies)
Large vehicle Transports
(31 replies)
new animations for infantry units and vehicles
(32 replies)
At-te and other vichels
(33 replies)
Percentage done
(8 replies)
unmentioned republic units
(8 replies)
AT-AT in the Clone Wars
(39 replies)
Using the Corruption feature of FoC and allowing tech branching
(3 replies)
why Alpha as a hero
(8 replies)
SPHA-T
(29 replies)
Campain and Order 66
(176 replies)
A few missed units. . .
(53 replies)
CLONE WARS MOVIE
(11 replies)
their should be skirmish battles not just galatic conquest
(36 replies)
Music from other series?
(5 replies)
Lightsaber duel animated scenes.
(0 replies)
The new Clone Wars series
(23 replies)
Jedi temple
(22 replies)
later enhancements...
(8 replies)
Palpatine
(15 replies)
Random side missions.
(7 replies)
Specialized Clone Units?
(27 replies)
SBD voices
(34 replies)
KOTOR As An Extra Era
(18 replies)
Damage
(46 replies)
Boarding and capturing
(18 replies)
New Animation For Lightsaber Duels
(11 replies)
What is a Star Wars
(12 replies)
Millenium Falcon
(25 replies)
Boarding
(0 replies)
C.D. Key
(2 replies)
Actual purposes for units
(2 replies)
Rockets weakened?
(19 replies)
Repairable Hardpoints?
(53 replies)
Added Story Mode(s)?
(5 replies)
Corruption options in 1A2
(77 replies)
Mon Calamari Cruiser
(8 replies)
Clone wars balancing/units
(11 replies)
Ship weapons and lengths
(38 replies)
capital ship speeds
(23 replies)
Suggestion regarding turrets on ship
(8 replies)
Planetary Pluses
(33 replies)
rebel delta squad
(84 replies)
MC80abattleship
(2 replies)
Details of the Mod?
(7 replies)
venator's starfighters
(86 replies)
Silly Easter Eggs
(39 replies)
Able to seperate units
(41 replies)
Able to change/make new abilty buttons?
(13 replies)
alright, i know this has been talked about before, but w/e
(8 replies)
Slave I
(9 replies)
Jedi Ability/Jedi Generals?
(1 reply)
Easter Egg Suggestions
(10 replies)
Death Animations
(11 replies)
Not much just a few suggestions
(1 reply)
Rise of the Republic stuff
(28 replies)
Forum Description?
(46 replies)
Venator Laser Bolt Colours
(49 replies)
Republic Commando Voice Samples
(43 replies)
An idea - Jedi landing craft
(8 replies)
More Objectives
(2 replies)
Distinguishable Ship Emblems
(9 replies)
Hero space transport
(8 replies)
a good republic frigate
(14 replies)
vehicle companies
(43 replies)
Should the AT-RT also be buildable for the Empire?
(12 replies)
The protdekas
(9 replies)
An Idea
(30 replies)
AT-AP
(51 replies)
Jet Troopers?
(9 replies)
canons on the star destroyers
(22 replies)
dual lasers
(11 replies)
How many planets are enabled?
(8 replies)
Replacing the G-to-Space weapons
(21 replies)
Should the Home one be a star Dreadnought?
(20 replies)
Some things that could be added
(10 replies)
this is about the rocket troopers
(17 replies)
The Decimator!
(6 replies)
Normal and Transport Ships
(4 replies)
Eclipse (FoC Spoilers)
(21 replies)
Space Combat Enhancements
(40 replies)
Could all forum members please read this.
(4 replies)
Again with the stealth missions
(74 replies)
Space Combat Improvements
(37 replies)
Rise of the Empire - Republic- Clones
(44 replies)
Biological warfare- a new element to the game
(21 replies)
The Imperial Storm commados
(7 replies)
Which Tech level should the phase 2 clones appear?
(2 replies)
Requesting Empire ships
(6 replies)
Hyper space
(70 replies)
Vehicle hardpoints
(4 replies)
Droid dispencers
(32 replies)
Ground Balance and Infantry
(102 replies)
heroes and villains
(30 replies)
Delta Squad
(22 replies)
2 new units that might fit in the game
(9 replies)
Different slots for different building types
(34 replies)
Yoda's ship
(17 replies)
New Mounted Units
(14 replies)
Which clone pahse should we put in IA2?
(2 replies)
CIS capital?
(73 replies)
New cinematics in battles! First person!!!
(27 replies)
Using audio from Star Wars Battlefront 2
(35 replies)
unlimited projection
(10 replies)
Force users
(43 replies)
Jedi
(7 replies)
What about the cool walker?
(3 replies)
Idea
(19 replies)
Native Units-Ground
(81 replies)
Where is the CIS battle station...?
(20 replies)
A small amount of things i think should be done
(2 replies)
The Clone Shock Troopers
(7 replies)
Omega squad
(28 replies)
CIS Heroes
(39 replies)
German Version?
(43 replies)
What About the Executor
(15 replies)
native space units
(24 replies)
differnt vehicle deaths
(11 replies)
Mini Mod Ground Units
(23 replies)
Dark Acolytes
(47 replies)
another opinion on... Build Slots
(11 replies)
Time Machine
(5 replies)
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